![]() ![]() With a semicolon, you can separate single commands in a script, so that RTCW executes them on after the other Use this to make remarks behind your commands in the autoexec.cfg config file.Įcho - other than chat or teamchat, text given out by using the echo command is only seen by yourself and nobody else. - 2 Slashs indicate that text behind them will not be executed. Toggle - with a toggle usually a switch between two values for a variable is bind to a key. Do so by using the console in ET and typing in : In the scripts I mention later on, you will have to replace the "X" with a key that you prefer. In a script, for example it is defined that pressing a certain button causes several actions in the game, for example this makes it much easier to chose another class you want to spawn in and so on.īind - with the bind command, an action can be bint to a specific key, just like you define for example that by pressing Mousebutton 1 you shoot your gun in the normal options menu. Script - A script consists of a number of commands that could also be used separately. ![]() From 50 FPS onwards, imo you can talk about a fluent gaming experience in a 3D shooter. If RTCW has 50 FPS on your computer, the computer is able to put out a new picture of the ingame-graphics 50 times per second. Set, sets, seta are basically doing the same, they are defining a value for avariable.įPS - "Frames Per Second". If you just wanna use some scripts without understanding them on a deeper level, just go ahead and continue with the "Useful Scripts" section, and leave this part here out. The Punkbuster-settings that leagues have published combined with the Punbuster-Software give serveradministrators enough possibilities to prevent such exploits, anyway. The goal of this tutorial is to give players the possibility to play more comfortably by using scripts and increase the FPS performance of RTCW on their computersystem.Īs far as I am concerned, there are no things included here that could be seen as cheats. Maybe there will be some new commands once a new OSP will be released. I will try to keep it updated whenever I find some new and useful script or setting, though at the present time in August 2003, it is unlikely that something new is found out about this game, since it was released quite some time ago. This tutorial is neither perfect nor complete. It`s meant to be explained in a way that also beginners understand. I have dunkleschwamm’s permission to post this thread and he's very happy about it.This tutorial presents you some usefuls scripts for RTCW and explain a various number of commands and settings for your config. This sounds like it will be a lot of fun! If you want to be whitelisted for Diehard Wolfers, then send me a private message with the username and email address that you’d want to use. You may join in the meantime while you are waiting to be whitelisted for. Prince of Persia Total Conversion Early Alpha Test on Youtube: Wolfenstein 3D Wiki page for it, the editor, and screenshots: Helpful Prince of Persia Total Conversion links:ĭiehard Wolfers Thread (With screenshots!): Wolf3D Haven Forum: and introduce yourself here at īuy Wolfenstein 3D, The Spear of Destiny prequel, and Return to Castle Wolfenstein for the best price at I hope to post here again when the game is finished. This year I noticed that there will be a fan-made, freeware, total conversion modification of a Wolfenstein 3D based game into Prince of Persia animations, sounds, and graphics. I consider it a game that’s good to edit sounds, graphics, animations, weapons, sprites, walls, title sequences, maps, enemies, ending sequences, music, code, and etc. I spend a lot of time playing Wolfenstein 3D mods for the PC. I haven’t completed either Prince of Persia game. I say that Prince of Persia and Prince of Persia 4D have some elements of Dark Castle. I think that you'd like Prince of Persia games. I’ve completed Dark Castle and Return to Dark Castle. Screenshots of Prince of Persia for Wolf3D! ![]()
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